Campaign Rules
List of Units
Economics
| Previous Point Pool | |
| System Income | |
| Trade Income | |
| Maintenance Expense | |
| Misc Income | |
| Misc Expense | |
| Total Available Points | |
| Construction Costs | |
| Tech Investment | |
| Ending Point Pool | |
Tech Investment
| Current Tech Year | |
| Tech Pool | |
| Maximum Tech Per Turn | |
| Tech Advancement Cost | |
Turn Orders
Maintenance
Purchases
Construction Status
Fleet Assets
Events
System Assets
| System Name | Planet Type | Capacity | Raw | Pop | Morale | Intel | Fort | Output | Special Notes | Fixed Units |
Treaties
| Empire | Diplomatic Cooldown | Diplomatic State | National Income | Navy Strength |
Intelligence Actions
| Mission Type | Target | Location |
Trade Routes
| Fleet | System #1 | Trade Value | System #2 | Trade Value | System #3 | Trade Value |